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Readiness

Readiness
Ability
0 yd range (Self Only)
Instant Requires Hunter

When activated, this ability immediately finishes the cooldown on your Deterrence, Feign Death and Trap abilities.

Spell Details
Cost None Duration n/a
Range 0 yards (Self Only) School Physical
Cast time Instant Mechanic None
Cooldown 5 min Dispel type None
Effect #1 (3) Dummy Target: Caster

No comments are available for this spell.